The Virtual and the Real
Media in the Museum
Distributed for American Alliance of Museums Press
280 pages
|
6 x 9
Experts discuss the philosophy, use, and misuse of media - the confluence of words, images and sounds primarily through film, video and interactive computer technology - both from within the museum professional's perspective and from the media producer's viewpoint. Specific examples help directors, curators, designers, producers and other choose media options for their own institution.
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Education: Education--General Studies
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