The Digital Turn
Design in the Era of Interactive Technologies
Distributed for Park Books
304 pages
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400 color plates
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9 x 10
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© 2012
The ways of representing information and content are increasingly dominated by the interactive technologies of digital media. Today design professionals must navigate the constantly changing world of digital technology in order to give consumers a positive aesthetic experience. The editors of this wide-ranging volume work in four different disciplines—conceptual development, interactive design, visual communication, and digital media—and they provide a uniquely multifaceted and profound overview of how designers can respond to the challenges posed by interactive digital technology. Looking at both the obstacles that the digital world creates for designers, and also the opportunities to do new and boundary-pushing work that it provides, Real Digital is a complete account of designing with interactive technologies.Hundreds of images are included to supplement essays by a wide variety of international professionals, teachers, and students, all of whom deal with designing in the age of digital interaction every day.
Contents
Forewords
Carola Zwick and Zane Berzina
Introduction
Barbara Junge
Carola Zwick and Zane Berzina
Introduction
Barbara Junge
The End of the Word as We Know It
LUSTLab/NL
The Future of Reading Depends on the Future of Learning Difficult-to-Learn Things
Alan Kay/US
On Innovative Computing Materials, Miniaturization and Whether Digital Technology Will Return to Touchable Things
Maggie Orth/US
The Human Body and Information: A Performance
Kenya Hara/JP
Narrative
Paul Kahn/FR
On the Invention of the First Wheel, Gutenberg, Moholy-Nagy, and the Internet
Troika/UK
Computer-Based Tools
Friedrich Schmidgall/DE
Who Remembers E-Books?
Petr van Blokland/NL
Future Content Landscape
Darryl Feldman/UK
Of Bones and Plumage
Constantin Andiel and Christoph Mille/DE
Image and Interaction
Arjen Mulder/NL
Reading, Materiality, and Textiles: The Importance of the Physical in a Digital World
Marie O’Mahony/IE
From Analog to Digital: Human Needs and Behaviors Define Products. Technology and Design Enable.
Susanne Stage/DE
Physicality and Perception
Simon Taylor / UK
Sub-Text/s
John Warwicker/UK
Digital Materiality or The Murder of the Sausage
Daniel Berwanger/DE
Three Scales in E-Textile Exploration
Berit Greinke/DE
Intertextual Writing/Reading: On the Development of Ways of Reading Electronic Texts
Alexander Behn/DE
The Empathetic Interaction
Björn Bertrand/DE
Software as Medium
Casey Reas/US
What We Have to Learn in Our Use of Modern Images
Friedrich Blauert/DE
Brave New Worlds: Smart or What?
Janis Jefferies/UK
Digital Writing and Reading
Markus Hanzer/DE
Reading is Reading
Nadia Graf and Adrian Müller/DE
Bypassing the Body—The Mathematics of the Cerebellum
Michael Grosch/DE
The Book in Dynabook? A Tribute to Alan Kay
Nicholas Negroponte/US
Improving the Digital Reading Experience
Oliver Reichenstein/CH
Digital Stories
Stu Campbell/AU
Can Design Be Generative? Characteristic Features of a New Design Method
Wera Fleck/DE
The End of Digital
Alessio Leonardi/DE
Books in Time
Carla Hesse/US
Reading the City—Reconsidering Kevin Lynch’s Notion of Legibility in the Digital Age
Computer-Based Tools
Friedrich Schmidgall/DE
Who Remembers E-Books?
Petr van Blokland/NL
Future Content Landscape
Darryl Feldman/UK
Of Bones and Plumage
Constantin Andiel and Christoph Mille/DE
Image and Interaction
Arjen Mulder/NL
Reading, Materiality, and Textiles: The Importance of the Physical in a Digital World
Marie O’Mahony/IE
From Analog to Digital: Human Needs and Behaviors Define Products. Technology and Design Enable.
Susanne Stage/DE
Physicality and Perception
Simon Taylor / UK
Sub-Text/s
John Warwicker/UK
Digital Materiality or The Murder of the Sausage
Daniel Berwanger/DE
Three Scales in E-Textile Exploration
Berit Greinke/DE
Intertextual Writing/Reading: On the Development of Ways of Reading Electronic Texts
Alexander Behn/DE
The Empathetic Interaction
Björn Bertrand/DE
Software as Medium
Casey Reas/US
What We Have to Learn in Our Use of Modern Images
Friedrich Blauert/DE
Brave New Worlds: Smart or What?
Janis Jefferies/UK
Digital Writing and Reading
Markus Hanzer/DE
Reading is Reading
Nadia Graf and Adrian Müller/DE
Bypassing the Body—The Mathematics of the Cerebellum
Michael Grosch/DE
The Book in Dynabook? A Tribute to Alan Kay
Nicholas Negroponte/US
Improving the Digital Reading Experience
Oliver Reichenstein/CH
Digital Stories
Stu Campbell/AU
Can Design Be Generative? Characteristic Features of a New Design Method
Wera Fleck/DE
The End of Digital
Alessio Leonardi/DE
Books in Time
Carla Hesse/US
Reading the City—Reconsidering Kevin Lynch’s Notion of Legibility in the Digital Age
Dietmar Offenhuber and Carlo Ratti/US
Generative Design
Hartmut Bohnacker, Benedikt Gross, and Julia Laub/DE
428 Seconds of Reality: On the Construction of Reality in the Age of Information
Konrad Hempel/DE
How to See 1,000,000 Images?
Lev Manovich/US
Not Or But And
Niko Spelbrink/NL
Digital Culture: From Open Design to Creating Your Own Future
Susanne Stauch/DE
Knitcode
Theresa Mientus/DE
Analog and Digital Figures of Reading
Tincuta Heinzel/RO
About: eLab and Wessensee Academy of Art Berlin
Ikat Printer
Sara D. Rodríguez and Ursula Wagner/DE
Chain of Thoughts on the Development of Digital Media
Anna Marin/FR
Data Knows Me
Corinna Hingelbaum/DE
RFID
Karen Minden/DE
Broadcast
Lars Hübner and Christian May/DE
SPONT—Music from the Pants Pockets
Sandra Riedel/DE
Scroll
Sebastian Reichel/DE
Do We Understand Each Other—Flicker and Noise
Veronika Aumann/DE
Generative Design
Hartmut Bohnacker, Benedikt Gross, and Julia Laub/DE
428 Seconds of Reality: On the Construction of Reality in the Age of Information
Konrad Hempel/DE
How to See 1,000,000 Images?
Lev Manovich/US
Not Or But And
Niko Spelbrink/NL
Digital Culture: From Open Design to Creating Your Own Future
Susanne Stauch/DE
Knitcode
Theresa Mientus/DE
Analog and Digital Figures of Reading
Tincuta Heinzel/RO
About: eLab and Wessensee Academy of Art Berlin
Ikat Printer
Sara D. Rodríguez and Ursula Wagner/DE
Chain of Thoughts on the Development of Digital Media
Anna Marin/FR
Data Knows Me
Corinna Hingelbaum/DE
RFID
Karen Minden/DE
Broadcast
Lars Hübner and Christian May/DE
SPONT—Music from the Pants Pockets
Sandra Riedel/DE
Scroll
Sebastian Reichel/DE
Do We Understand Each Other—Flicker and Noise
Veronika Aumann/DE
On the Editors and the Authors
Annotation/Illustration credits
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